Battlefield 3: Close Quarters Review

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Battlefield 3: Close Quarters Review

Close Quarters is the latest piece of Battlefield 3 Downloadable Content that will have BF3 fans rush into the heat of battle (literally). Having players scramble into enclosed battles this time around than the normal battle scale they’re used to seeing. Will Close Quarters have you engaged in these close encounters or, will you just return back to the front lines?

I will say this right now, those looking to be engaged in these intense moments that are filled with plenty of action and danger around every corner then keep on reading, for those not looking for a similar kind of play-style, move towards the bottom of this review unless you’d like to hear what I have to say about Close Quarters. With the releases of expansion packs from DICE, Close Quarters is an excellent addition to Battlefield that stays true to its core gameplay, while changing up some of the pacing we’re normally used to seeing in Battlefield’s multiplayer. Being a whole new extension of the core multiplayer, Close Quarters provide’s all players with new exciting content that enables players to strike on their targets a lot quicker this time around setting up for some fire fights to happen almost at any given moment.

What you can expect in Close Quarters is four new maps, two new gamemodes, ten new assignments as well as ten new guns that can be carried over into the original multiplayer. These new maps feature a more engaging aspect of Battlefield 3′s combat and provide a lot more action while in these enclosed spaces. The four new maps included are Ziba Tower (which is the most popular map within the expansion), Donya Fortress, Operation 925 (which has the most destructibility in Close Quarters), and Scrapmetal. Each map has advantages compared to the others; Scrapmetal for instance, is a vertical type of map leading players indoors and outdoor through many different entrances that take players up and down this factory to get to firefight’s faster.

That’s just one example of how different the maps vary. As I stated previously each map plays out differently but keeps the fast paced, close engaging combat moving when you’re running around looking for that next kill. Other than the maps, the two new game modes are surprisingly fun to play. Gun Master being Battlefield 3′s version of Gun Game letting players start from a pistol working their way to level up to the glorious knife kill to achieve victory and bragging rights, and Conquest Domination which is a smaller version of Conquest yet the capture points can be taken quicker adding for quick reaction times to keep each point on your side. The assignments added are challenging just as the last ones were but, once completed they reward players with new weapons to be used in the core Battlefield 3 game modes and in the other expansion packs.

Overall for DICE’s second expansion pack it feels similar in a sense of “Call of Duty” similar, yet it’s still the Battlefield we’ve all been loving so far. With the high rush that many will find once they start playing Close Quarters, some won’t probably want to return back to the original game modes were used to playing already. It’s fun, games run quick and the amount of action in here is enough to satisfy anyone looking to get their CQC on.

Close Quarters is available now on PSN for $14.99, it’s also available as a part of Battlefield 3′s Premium package which cost’s around $49.99 and includes exclusive content as well as all upcoming DLC.

Want to win a PS3 code for Close Quarters? All you have to do is comment in this review what would you like to see in future Battlefield 3 expansions and what would you do first if you got the code. Provide your email when commenting and best response will win our code. Good Luck!

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    Andrew Flores

    I've been gaming ever since the good old Sega/Nintendo days but I recently I got into the gaming industry around 2006. Ever since then I've been with the PlayStation brand for a long time. I'm a dedicated Sony fan who loves to play games from start to finish whether they are good or bad. And I also enjoy learning more about the industry as a whole with the future ahead of us.

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    • sean

      eview. My first thought when seeing the announcement for this expansion pack was it’s attempt to offer similar play to Call of Duty. I am a huge Battlefield fan and I love the open spaces and vehicle play but I remember how DICE responded when asked about it’s competition with the sales Juggernaut. They claimed that you don’t beat Cod by making another Cod but by making a better game. While true in theory, there is something about Cod’s frantic gameplay and instant ascension to god-hood that has hooked hundreds of millions of gamers. This expansion seems to be a possibly brilliant shot off the bow of the Activation battleship. It is by no means an abandonment of it’s core vision but an evolution of it’s style in a more tight knit environment. In this way, I am sure Dice hopes to convey the message that they can build in this familiar manner, but on their terms with their code, & amidst a larger battle in authentic modern military warfare. This may be my isolated pipe dream concerning DICE’s proverbial climb to the top of the hill but it isnt baseless. It appears to be coming at just the right time. There have been no prior attempts to my knowledge to offer something like this in the Battlettfield arena & have they have been quite clear in the type of product they choose to offer. It is true, though that they are inching closer to the unspoken goal & the fact that it has only MoH (this isnt a swipe but the fact that it doesn’t carry the Battlefield moniker) to throw up against Black Ops 2. This may be an atyempt to please but also to prove that Battlefield rules the fps genre…last year & this year. So, I will get my copy this weekend and hope that it is able to deliver on all fronts without pissing off everyoneeryone

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      • sean

        Sorry, tech problems. I started by mentioning that this was good review and ended with the word everyone. Smartphones aren’t the best method for input.

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    • @TonetheBone925

      Hello all! Want to share my $0.03. Well… In the future expansion packs of Battlefield 3 I would love to see a proper Killcam and Deathcam. The way that the Killcam is now doesn’t bring out the true Battlefield essence of the “Only in Battlefield” slogan. Someone kills you, see that player running around, respawn. It seems that every time you get killed you have a heart attack and faint. “Oh look a grenade, faints” I would like to see my character get blown away or fall in the correct placement so I will be able to tell Medics where I am. I have had times where my friends would scream “YOU JUST FLEW LIKE 50 FEET!” but you get to see this because you……faint. This isn’t to endore the idea of dying but give us options. It would be a much creative approach if you were able to see how you were killed in a cinematic way. I was thinking of a Bullet-Cam like the Crysis 3 headshot Killcam or similar to the Max Payne Bullet-Cam. I say this because Dice claims that the guns in the game shoots real bullets instead of “lasers” like other games. With this addition, imagine being able to watch a tank shell coming out of it’s barrel and flying across the map into a helicopter in a cinematic way.This will not cross over to Hardcore Mode for the sake of the players that like to use stealth. Which brings me to my other topic.

      Adding a sort of highlights video after each match. On Battle Log it shows what your role was in each match but in the game you can’t see it such as “Longest Headshot” or “Highest Killstreak” and categories of that nature. Imagine how DICE can implement this. Players that appear on the highlight reel will receive bonus XP and maybe can get some dog tags and ribbons for it also. Then you’ll be able to save this video to your console so you can show your friends.

      If I received this code the first thing I would do is jump into Conquest Domintation to see really how big each match is. Then I will take out my rocket launcher and make sure to leave my mark on each stage! I really wanted to see more destruction and I think that DICE has nailed it with the inclusion of these maps. I’ve watched videos of CQ and I really believe that a lot of BF players enjoy these maps and the new guns as well.

      Email: Tonester925@aol.com

      Happy Gaming all! Maybe we can all play together. PSN ID:TONESTER_925

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    • Kenji

      I want to see in future Battlefield 3 expansions new game modes:
      - an Air Superiority mode like BF1943
      - Sniper Hunt – a team of 4 recon soldiers (normal and unlimited ammo) vs. 16 assault (hardcore = no HUD, no health regeneration)

      If I got the code, the first thing I’m gonna do its to play the Gun Master mode all day. Now I’m very interested in this expansion pack with this review. Thanks for the contest.

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      • AndrewFlores

        Congrats! Be sure to check your email to find your code awaiting! To everyone else, thanks for commenting! Be sure to keep checking us for more giveaways in the future (:

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        • Kenji

          Really???? Thank you, I love BF3 and now I love it more and love you too :) . Thanks.

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    • George

      In future expansion packs I would love to see some stuff from Back Company 2, for example the Mortar Strike, the BC2 motion sensors and an upgraded MAV with the UAV-1 abilities. Regarding the maps, I want to see a very dark map were you only use the IRNV scope or the tactical flashlight, a snow map and one with civilians and cars.

      If I win, I’m gonna lock the door and turn off the phone and only my Close Quarters victims will know that I’m alive.

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